Unity CEO addresses decision to scrap controversial runtime fee

Unity CEO Matthew Bromberg has spoken out about the runtime fee dispute and why it took the company a year to reverse its decision. Speaking at GamesBeat Next 2024 in October, Bromberg said solving the runtime fee was his first priority after being named CEO in May. “The first thing I did was get on … Read more

Unity Revises Fiscal Projections as Q3 2024 Financials 'Exceed Guidance'

Unity released its financial results for the three months ending September 30, 2024, and said its third quarter results “exceeded guidance.” In the fourth quarter, Unity is targeting revenue from its strategic portfolio of $422 million to $427 million and adjusted EBITDA of $79 million to $84 million for the entire company. The full-year outlook … Read more

Unity appoints new CFO Jarrod Yahes

Along with its quarterly earnings report, Unity confirmed the appointment of Jarrod Yahes as its new CFO. Yahes comes to Unity fresh from his CFO role at Shutterstock, where he spent the past five years helping “expand the company's portfolio to include 3D content, data monetization and digital advertising.” Prior to Shutterstock, Yahes served as … Read more

Unity appoints ex-King boss Steve Collins CTO

Unity has announced the appointment of Steve Collins as its new Chief Technology Officer. Collins previously served as CTO at King between February 2020 and March 2024, in addition to middleware developer Havok and mobile marketing platform Swrve. He also founded the Computer Graphics Research Group at Trinity College Dublin and launched its Masters program … Read more

Unity 6 will launch on all major platforms

Unity 6 was released for mobile, PC, and consoles, as well as other platforms, including augmented reality. As detailed in the blog post, the latest engine includes new features such as comprehensive multiplayer workflows, tools to support mobile web development, and new graphics features to shift workloads from the CPU to the GPU. Unity President … Read more

Unity 6 launches on October 17th

Unity 6 will launch worldwide on October 17, 2024, the engine provider announced at its Unite developer conference this week. The engine will offer a number of new features, including customizable graphics rendering, accelerated multiplayer development, and browser-optimized game creation tools, including a new WebGPU backend. It will also use artificial intelligence tools including Sentis, … Read more

Unity, a major game engine behind countless games, drops its controversial runtime fees

Unity is dropping its runtime fees and returning to its old seat-based subscription model, with price increases for Unity Pro and Unity Enterprise users. The move, announced by Unity CEO Matthew Bromberg in a blog post, comes amid a backlash from developers. Execution costs, introduced last yearsought to charge developers based on the number of … Read more

Unity cancels Runtime Fee | GamesIndustry.biz

Unity dropped its runtime fee after “deep consultation” with its “community, customers and partners”. Last September, Unity announced that it would impose a runtime fee on every install of a Unity game after it reached a certain install and revenue threshold. The move sparked considerable backlash, and Unity eventually removed the runtime fee for all … Read more

Former Unity and Scopely developers founded Outer Haven Games

Former Unity and Scopely developers teamed up to form Outer Haven Games. The team – which is based in California, US and consists of founders Austin Ashcraft, Stephen Fong and Chuck Beaver, who lead product, business and creative – is already working on an “anime-inspired RPG” called Techno. Inferno. Rounding out the team are Kevin … Read more