Rocksteady Studios is reportedly the latest studio to suffer a round of layoffs following the poor performance of Suicide Squad: Kill The Justice League earlier this year.
Sources have told our sister site Eurogamer that several departments have been affected, with the QA team among the worst hit.
According to the report, the department has been cut in half from 33 employees to just 15. Eurogamer's sources said that senior management recognized that product quality was likely to suffer.
The laid-off staff range from juniors and rookies to those with more than five years of studio experience.
The restructuring that led to these layoffs is said to be directly linked to low sales of Suicide Squad, which launched in February to mixed reviews and player complaints about its live-service-style business model.
GamesIndustry.biz asked Rocksteady and its parent company Warner Bros for comment.
Warner Bros. admitted shortly after launch that Suicide Squad “[fell] beyond expectations],” he added to the harsh comparison to Hogwarts Legacy's release in the same window the previous year.
The Studios business (which includes TV, film and games) saw $200 million in Q1 2024, with Suicide Squad cited as a key factor, and game revenue fell 41% the following quarter (again, in part due to the comparison of the title to the Hogwarts legacy) .
In June, a wide-ranging report claimed that various problems had occurred during Suicide Squad's development, including frequent changes of vision, perfectionist management, and Rocksteady's lack of experience with multiplayer and live-service games.